//Set up game variables
page_init();

var baby_click_number = 0;
$(document).ready(function(e) {
  // Bind a click event to the baby
  var baby_anchor = $('#baby-anchor');
  if(baby_anchor.length > 0) {
    baby_anchor.bind('click', baby_click);
  }
});

function baby_click() {
  baby_click_number++;
  if(baby_click_number == 1) {
    var child = $('#baby-anchor1');
    child.attr('id', 'baby-anchor2');
  }
  if(baby_click_number == 2) {
    var child = $('#baby-anchor2')
    var water = $('#water-anchor');
    child.attr('id', 'baby-anchor3');
    child.unbind('click', false);
    water.attr('id', 'water-anchor1');
    setTimeout(water_rises, 1000);
  }
}

function water_rises() {
  var water = $('#water-anchor1');
  water.animate({top: 487,height: 113}, {duration: 4000});
}
// Creates new image objects and preloads the images we need
function _preloadImages() {
  var d=document; 
  if(d.images) { 
    if(!d.MM_p) { 
      d.MM_p=new Array();
    }
    var i;
    var j=d.MM_p.length;
    var a=_preloadImages.arguments; 
    for(i=0; i<a.length; i++) {
      if (a[i].indexOf("#")!=0) { 
        d.MM_p[j]=new Image; 
        d.MM_p[j++].src=a[i];
      }
    }
  }
}
//All the needed images for the game
function page_init() {
  _preloadImages(
   '/img/404/crying-1.gif',
   '/img/404/crying-2.gif',
   '/img/404/crying3.gif'
  );
}
