It’s the Friday in front of a long weekend for our local friends, and we’re back with a roundup of the past week’s best articles to complement your Saturday morning reading session. Everyone does that, right?
So you’ve built a game or app that users can download for free, and you’ve decided to structure your revenue model around a free-to-play strategy. What’s next? It’s time to think about how you might optimize your in-app store for revenues while making sure you respect your user’s experience.
We comb through a growing list of sources for news and insights about the growth industry and we share the best stuff we find via our Twitter feed.
Today we’re going to share a collection of some of the best pieces we’ve seen this week so that you aren’t left with an entire weekend and nothing interesting to read.
When we’re sifting through our feeds we really love high-quality insights that the developer community can take action on. We want to find emerging trends and statistics that influence design and business decisions. We especially look for first-hand accounts from developers who’ve done it themselves.